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Adopting Augmented Reality for the Purpose of Software Development Process Training and Improvement: An Exploration
Ohri, İpek
;
Öge, İrem
;
Orkun, Bora
;
Yılmaz, Murat
;
Tüzün, Eray
;
Clarke, Paul
;
O'Connor, Rory V.
(
Springer Verlag
,
2018
)
A Systematic Investigation into the Use of Game Elements in the Context of Software Business Landscapes: A Systematic Literature Review
Olgun, Serhan
;
Yılmaz, Murat
;
Clarke, Paul M.
;
O'Connor, Rory V.
(
Springer-Verlag Berlin
,
2017
)
Auction-based serious game for bug tracking
Üsfekes, Çağdaş
;
Tüzün, Eray
;
Yılmaz, Murat
;
Macip, Yagup
;
Clarke, Paul
(
Inst Engineering Technology-IET
,
2019-10
)
Towards a Role Playing Game for Exploring the Roles in Scrum to Improve Collaboration Problems
Akarsu, Zulal
;
Metin, Özgün Onat
;
Güngör, Deniz
;
Yılmaz, Murat
(
2018
)
Using adapted version of hoshin matrix for selection of agile software development processes
Akarsu, Zulal
;
Metin, Ozgun Onat
;
Kuru, Yasemin Yigit
;
Yılmaz, Murat
(
2018
)
Exploring the relationship between software process adaptive capability and organizational performance
Clarke, Paul
;
O'Connor, Rory V.
;
Leavy, Brian
;
Yılmaz, Murat
(
IEEE Computer Soc
,
2015-12
)
Systems, Software and Services Process Improvement
Yılmaz, Murat
;
Clarke, Paul
;
Messnarz, Richard
;
Wöran, Bruno
(
2022
)
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Author
Yılmaz, Murat (7)
Clarke, Paul (4)
O'Connor, Rory V. (3)
Akarsu, Zulal (2)
Tüzün, Eray (2)
Clarke, Paul M. (1)
Güngör, Deniz (1)
Kuru, Yasemin Yigit (1)
Leavy, Brian (1)
Macip, Yagup (1)
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Subject
Software Development (7)
Software Engineering (3)
Gamification (2)
Agile (1)
Agile Transformation (1)
ALM Tools (1)
Artificial Intelligence (1)
Auction-Based Reward Mechanism (1)
Auction-Based Serious Game (1)
Augmented Reality (1)
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2018 (3)
2015 (1)
2017 (1)
2019 (1)
2022 (1)
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