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Construct and face validity of the educational computer-based environment (ECE) assessment scenarios for basic endoneurosurgery skills

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dc.contributor.author Cagiltay, Nergiz Ercil
dc.contributor.author Özçelik, Erol
dc.contributor.author Şengül, Gökhan
dc.contributor.author Berker, Mustafa
dc.date.accessioned 2020-03-03T11:23:23Z
dc.date.available 2020-03-03T11:23:23Z
dc.date.issued 2017-11
dc.identifier.citation Cagiltay, Nergiz Ercil; Özçelik, Erol; Şengül, Gökhan;Berker, Mustafa, "Construct and face validity of the educational computer-based environment (ECE) assessment scenarios for basic endoneurosurgery skills", Surgical Endoscopy And Other Interventional Techniques, Vol.31, No.11, pp.4485-4495, (2017). tr_TR
dc.identifier.issn 0930-2794
dc.identifier.uri http://hdl.handle.net/20.500.12416/2585
dc.description.abstract Background In neurosurgery education, there is a paradigm shift from time-based training to criterion-based model for which competency and assessment becomes very critical. Even virtual reality simulators provide alternatives to improve education and assessment in neurosurgery programs and allow for several objective assessment measures, there are not many tools for assessing the overall performance of trainees. This study aims to develop and validate a tool for assessing the overall performance of participants in a simulation-based endoneurosurgery training environment. Methods A training program was developed in two levels: endoscopy practice and beginning surgical practice based on four scenarios. Then, three experiments were conducted with three corresponding groups of participants (Experiment 1, 45 (32 beginners, 13 experienced), Experiment 2, 53 (40 beginners, 13 experienced), and Experiment 3, 26 (14 novices, 12 intermediate) participants). The results analyzed to understand the common factors among the performance measurements of these experiments. Then, a factor capable of assessing the overall skill levels of surgical residents was extracted. Afterwards, the proposed measure was tested to estimate the experience levels of the participants. Finally, the level of realism of these educational scenarios was assessed. Results The factor formed by time, distance, and accuracy on simulated tasks provided an overall performance indicator. The prediction correctness was very high for the beginners than the one for experienced surgeons in Experiments 1 and 2. When non-dominant hand is used in a surgical procedure-based scenario, skill levels of surgeons can be better predicted. The results indicate that the scenarios in Experiments 1 and 2 can be used as an assessment tool for the beginners, and scenario-2 in Experiment 3 can be used as an assessment tool for intermediate and novice levels. It can be concluded that forming the balance between perceived action capacities and skills is critical for better designing and developing skill assessment surgical simulation tools. tr_TR
dc.language.iso eng tr_TR
dc.publisher Springer tr_TR
dc.relation.isversionof 10.1007/s00464-017-5502-4 tr_TR
dc.rights info:eu-repo/semantics/closedAccess tr_TR
dc.subject Simulation-Based Surgical Education tr_TR
dc.subject Assessment tr_TR
dc.subject Surgical Experience Levels tr_TR
dc.subject Basic Endoneurosurgery Skills tr_TR
dc.subject Navigation Skills tr_TR
dc.title Construct and face validity of the educational computer-based environment (ECE) assessment scenarios for basic endoneurosurgery skills tr_TR
dc.type article tr_TR
dc.relation.journal Surgical Endoscopy And Other Interventional Techniques tr_TR
dc.contributor.authorID 115500 tr_TR
dc.identifier.volume 31 tr_TR
dc.identifier.issue 11 tr_TR
dc.identifier.startpage 4485 tr_TR
dc.identifier.endpage 4495 tr_TR
dc.contributor.department Çankaya Üniversitesi, Fen Edebiyat Fakültesi, Psikoloji Bölümü tr_TR


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