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A literature survey: Is it necessary to develop a new software development methodology for virtual reality projects?

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dc.contributor.author Güleç, Ulaş
dc.contributor.author Yılmaz, Murat
dc.contributor.author İşler, Veysi
dc.date.accessioned 2020-02-27T12:16:37Z
dc.date.available 2020-02-27T12:16:37Z
dc.date.issued 2017
dc.identifier.citation Güleç, Ulaş; Yılmaz, Murat; İşler, Veysi, "A literature survey: Is it necessary to develop a new software development methodology for virtual reality projects?", Journal of Universal Computer Science, Vol.23, No.8, pp.725-754, (2017). tr_TR
dc.identifier.issn 0948-695X
dc.identifier.uri http://hdl.handle.net/20.500.12416/2531
dc.description.abstract Software development is a complex human endeavour with high failure rates. Although a variety of software development methodologies have been proposed to improve the software development process, there is no universal model for all software development organizations. Virtual reality (VR) is an emerging trend especially for the gaming industry, which should prepare itself for VR development. The goal of this study is to explore potential software development activities and determine whether designing a new software development methodology for VR projects is an important topic for software development organizations working on VR software development. For this purpose, a literature survey has been completed and 71 academic studies have been examined in detail. This study shows that no work is being conducted in the field of developing a new methodology for VR projects. However, the study does show that there are similar endeavours in the field of human computer interaction (HCI), such as game development methodology. tr_TR
dc.language.iso eng tr_TR
dc.publisher Graz Univ Technolgoy tr_TR
dc.rights info:eu-repo/semantics/closedAccess tr_TR
dc.subject Virtual Reality tr_TR
dc.subject Software Development Methodology tr_TR
dc.subject Literature Survey tr_TR
dc.title A literature survey: Is it necessary to develop a new software development methodology for virtual reality projects? tr_TR
dc.type article tr_TR
dc.relation.journal Journal of Universal Computer Science tr_TR
dc.contributor.authorID 47439 tr_TR
dc.identifier.volume 23 tr_TR
dc.identifier.issue 8 tr_TR
dc.identifier.startpage 725 tr_TR
dc.identifier.endpage 754 tr_TR
dc.contributor.department Çankaya Üniversitesi, Mühendislik Fakültesi, Bilgisayar Mühendisliği tr_TR


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