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A user task design notation for improved software design

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dc.contributor.author Özcan, Eda
dc.contributor.author Topallı, Damla
dc.contributor.author Tokdemir, Gül
dc.contributor.author Çağıltay, Nergiz Ercil
dc.date.accessioned 2022-03-09T11:20:19Z
dc.date.available 2022-03-09T11:20:19Z
dc.date.issued 2021-05-24
dc.identifier.citation Özcan, Eda...et al (2021). "A user task design notation for improved software design", Peerj Computer Science. tr_TR
dc.identifier.issn 2376-5992
dc.identifier.uri http://hdl.handle.net/20.500.12416/5095
dc.description.abstract System design is recognized as one of the most critical components of a software system that bridges system requirements and coding. System design also has a significant impact on testing and maintenance activities, and on further improvements during the lifespan of the software system. Software design should reflect all necessary components of the requirements in a clear and understandable manner by all stakeholders of the software system. To distinguish system elements, separation of concerns in software design is suggested. In this respect, identification of the user tasks, i.e., the tasks that need to be performed by the user, is not currently reflected explicitly in system design documents. Our main assumption in this study is that software quality can be improved significantly by clearly identifying the user tasks from those that need to be performed by the computer system itself. Additionally, what we propose has the potential to better reflect the user requirements and main objectives of the system on the software design and thereby to improve software quality. The main aim of this study is to introduce a novel notation for software developers in the frame of UML Activity Diagram (UML-AD) that enables designers to identify the user tasks and define them separately from the system tasks. For this purpose, an extension of UML-AD, named UML-ADE (UML-Activity Diagram Extended) was proposed. Afterwards, it was implemented in a serious game case for which the specification of user tasks is extremely important. Finally, its effectiveness was analyzed and compared to UML-AD experimentally with 72 participants. The defect detection performance of the participants on both diagrams with two real-life serious game scenarios was evaluated. Results show a higher level of understandability for those using UML-ADE, which in turn may indicate a better design and higher software quality. The results encourage researchers to develop specific design representations dedicated to task design to improve system quality and to conduct further evaluations of the impact of these design on each of the above mentioned potential benefits for the software systems. tr_TR
dc.language.iso eng tr_TR
dc.relation.isversionof 10.7717/peerj-cs.503 tr_TR
dc.rights info:eu-repo/semantics/openAccess tr_TR
dc.subject UML-Activity Diagram tr_TR
dc.subject Software Quality tr_TR
dc.subject Software Design tr_TR
dc.subject Player Task Notation tr_TR
dc.subject Defect Detection Performance tr_TR
dc.title A user task design notation for improved software design tr_TR
dc.type article tr_TR
dc.relation.journal Peerj Computer Science tr_TR
dc.contributor.authorID 17411 tr_TR
dc.contributor.department Çankaya Üniversitesi, Mühendislik Fakültesi, Bilgisayar Mühendisliği Bölümü tr_TR


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